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1. Freedom for Slaves - in Player Features and Ideas Discussion [original thread]
Edited by: Toric Gaul on 15/01/2011 17:46:02 And yeah, trying to move slaves from space to anywhere else sucks. I don't do it anymore. Got hit by Customs before. I just leave them in space and (pretend to) let the authorities know about them.
- by Toric Gaul - at 2011.01.15 17:45:00
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2. Freedom for Slaves - in Player Features and Ideas Discussion [original thread]
While I agree with the op's thoughts, I've come to the conclusion that it's simplest to dock and hit "trash it". Then the slaves are free to go thier own way. They aren't slaves anymore. Perhaps change the "trash it" option on slaves to "Freedom"....
- by Toric Gaul - at 2011.01.15 17:43:00
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3. Safety Improvement for Character Bazaar - in Player Features and Ideas Discussion [original thread]
So speaking truth is trolling? Really?
- by Toric Gaul - at 2011.01.15 17:35:00
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4. Emergency Warp Function - in Player Features and Ideas Discussion [original thread]
Best troll EVER!
- by Toric Gaul - at 2011.01.15 03:09:00
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5. changes to game. - in Player Features and Ideas Discussion [original thread]
Um what type of corporations are you joining?
- by Toric Gaul - at 2011.01.15 03:00:00
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6. Training Queue Extension - in Player Features and Ideas Discussion [original thread]
Pretty much a big fat "NO". A longer queue would only benifit character farmers and the extremely lazy. I'm guessing you didn't play before the queue?
- by Toric Gaul - at 2011.01.15 02:47:00
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7. Safety Improvement for Character Bazaar - in Player Features and Ideas Discussion [original thread]
There's a pretty simple solution. It's already available. Don't buy/sell a character if you don't like the risks.
- by Toric Gaul - at 2011.01.15 02:43:00
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8. planet rotation - in Player Features and Ideas Discussion [original thread]
Pretty sure I noticed a planet rotating the other day.
- by Toric Gaul - at 2011.01.15 02:25:00
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9. Salvage flagging - in Player Features and Ideas Discussion [original thread]
Originally by: DrDooma Just to clarify; you complaining about loosing around 100K per hour. ThatĘs based on you loosing 100 items worth 1K each. What you should really be complaining about is missing out on killing 3M in NPCs from a sing...
- by Toric Gaul - at 2010.12.30 03:46:00
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10. Manufacturing Tech II BPO's - in Player Features and Ideas Discussion [original thread]
Well something needs to change. Invention sucks ass vs BPOs. The price of t2 BPOs is a pretty good indicator of this. Fix it CCP.
- by Toric Gaul - at 2010.12.25 22:40:00
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11. Tactical support platform-> heavy artillery. - in Player Features and Ideas Discussion [original thread]
Personally I think static defences need a bit of a buff. Not necisarilly this one, but some kind of buff. Shore batteries are larger and way better armored then ship board weapons because they don't need to move. The down side is, well, they don'...
- by Toric Gaul - at 2010.12.25 22:25:00
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12. What i HATE about Black Ops - in Player Features and Ideas Discussion [original thread]
Supported ONLY IF hotdrops are no longer instant. If you open a cyno, it should take at least 30 seconds before anyone can jump in. Call it "calibration time" required to lock onto the cyno.
- by Toric Gaul - at 2010.12.25 22:18:00
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13. Reason why anti-botting works - in Player Features and Ideas Discussion [original thread]
Originally by: William Cooly But they don't , and prices aren't . And what do you think will happen if CCP give the ok for botting? Every game I've ever seen, heard of, or played, that allowed botting went in the toilet. It encourages...
- by Toric Gaul - at 2010.12.16 05:26:00
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14. Suggestion: Elite Learning Skill - in Player Features and Ideas Discussion [original thread]
Edited by: Toric Gaul on 16/12/2010 02:48:22 Originally by: Dokten Ral Failtroll. 0/10 BTW it's really just not worth getting mad about idiots. If you were to go about in the street handing out a million dollars to everyone, even...
- by Toric Gaul - at 2010.12.16 02:47:00
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15. Reason why anti-botting works - in Player Features and Ideas Discussion [original thread]
Paying my ass. They buy plex. Which is way easier to do when you don't have to put any effort into it. All they have to do is sit back and let the computer play 23.5/7 . Any time you have automated income, it ruins the ecconomy. The honest player...
- by Toric Gaul - at 2010.12.16 02:33:00
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16. Why passive shield tanking is overpowered. - in Player Features and Ideas Discussion [original thread]
Neither has any tackle gear fitted. Both lose at pvp by default. Come up with some fittings that can actually engage in pvp and then show us which is better: armor or sheild tanking?
- by Toric Gaul - at 2010.12.11 04:28:00
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17. Add a reason to not ninja salvage - in Player Features and Ideas Discussion [original thread]
Edited by: Toric Gaul on 11/12/2010 04:06:28 I too hate, er love the ninja salvage. much good fun to be had in the tears of care types.
- by Toric Gaul - at 2010.12.11 04:05:00
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18. Fixing courier contracts. - in Player Features and Ideas Discussion [original thread]
Edited by: Toric Gaul on 27/04/2010 04:51:12 Or do like everyone else, and don't do couriers. Most if not all are a scam. Yeah it cuts down on game options. But what can you do? CCP has this "anarchy online" complex that makes it so you can't ...
- by Toric Gaul - at 2010.04.27 04:46:00
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19. Fix the NS BS. - in Player Features and Ideas Discussion [original thread]
Edited by: Toric Gaul on 27/04/2010 04:33:42 Originally by: Ecks Orion No way. 1/3 to 1/2 is total BS. 20% is pretty close to best case scenario, and most will be less than that. You're forgetting about LP store rewards, which in almos...
- by Toric Gaul - at 2010.04.27 04:31:00
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20. Fix the NS BS. - in Player Features and Ideas Discussion [original thread]
Edited by: Toric Gaul on 26/04/2010 07:26:31 Yes a third to half, depends on the mission (5o mil in bounties/agent reward, 25 mil in salvage). Even if the average universe wide ratio for salvage to bounties is down to 20%, that's a hell of a l...
- by Toric Gaul - at 2010.04.26 07:22:00
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